Ghost
Ghost (Pilotable) |
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Crew: 1
Weight: 3.25 tons
Armament: Two Plasma Cannons (100-250 kW range)
The Ghost is theCovenants standard reconnaissance and rapid attack vehicle.
It is equipped with two of what are accepted as the standard light vehicle mounted weapons: a directed energy weapon capable
of projecting a bolt of super-heated plasma in the 100-250kW range. While the vehicle is fast and maneuverable, the driver
is virtually unprotected
Banshee
Banshee (Pilotable) |
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Crew: 1
Weight 2.25 tons
Armament: Two Plasma Cannons (100-250 kW range)
Secondry Weapon: Two Fuel Rod Cannons
The Banshee is the Covenant's standard ground assult aircraft. It
is very fast and extremely maneuverable and capable of hovering. It has two weapon pods mouted to either side of the fuselage.
Both of these pods contain a light plasma cannon and a fuel rod cannon. Though small arms fire may disrupt or disable the
pilot, only heavy weapons are capable of inflicting damage or destroying the vehicle.
Wraith
Wraith (Not Pilotable) |
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This Covenant mortar tank attacks by lobbing huge balls of plasma high
into the air. It hovers above the ground, and is quite maneuverable. It is capable to send a Warhog spinning into the air
and can kill a vast amount of Marines in one go.It is very strong but it can be flipped and can be damaged by small
arms.
Covenant Dropship
Covenant Dropship (Not Pilotable) |
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This is the Covenant transport vehicle. Troops ride in the two large pods,
and vehicles can be carried by a sort of forcefield in the middle. The Dropship is armed with a Plasma Cannon similar to the
one mounted on the Shade gun turret. It uses it to give supporting fire as it drops off infantry. You do not actually get
to Pilot one of these in the game but you do fly in one in a Cut Scene.
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